SENATE RESOLUTION NO. 83
         WHEREAS, The Senate of the State of Texas is pleased to
  recognize February 3, 2009, as Entertainment Software Day in
  Texas; and
 
         WHEREAS, Entertainment software has become a recognized
  part of our cultural landscape, with nearly two-thirds of our
  nation's households playing computer and video games, and with
  the average game player being 35 years old; and
 
         WHEREAS, Not only does the technology utilized in computer
  and video games continue to provide entertainment, but it helps
  make positive advances in tools used in the medical, health care,
  and human resources industries and improves our nation's defense
  capabilities; and
 
         WHEREAS, Texas ranks third nationwide in computer and
  video game development, and the entertainment software industry
  provides over 2,000 direct jobs and over 5,000 indirect jobs for
  Texas residents; and
 
         WHEREAS, Academic facilities, such as Guildhall at
  Southern Methodist University, Texas A&M University's Department
  of Visualization, Austin Community College's Technical
  Certification Program in Video Game Development, and the
  Videogame Archive at The University of Texas at Austin, provide
  educational and research opportunities and curricula that
  develop some of the entertainment software industry's top
  talent; and
 
         WHEREAS, The entertainment software industry is committed
  to help parents make informed game decisions for their families
  through the work of its successful rating system, the
  Entertainment Software Rating Board, lauded by the Federal Trade
  Commission as the most comprehensive and effective entertainment
  ratings system, and by voluntarily providing parental control
  technology in its latest generation of game consoles; and
 
         WHEREAS, New research shows that computer and video games
  often provide children with opportunities to develop their
  problem solving and cognitive reasoning abilities and provide
  older players with improved memory, reasoning, and multi-tasking
  abilities; computer and video games are also increasingly
  providing players of all ages with options to increase physical
  activity; now, therefore, be it
 
         RESOLVED, That the Senate of the State of Texas, 81st
  Legislature, hereby designate February 3, 2009, as Entertainment
  Software Day in Texas; and, be it further
         RESOLVED, That a copy of this Resolution be prepared in
  honor of Entertainment Software Day.
 
  Deuell
   
   
   
    ________________________________ 
        President of the Senate
     
        I hereby certify that the
    above Resolution was adopted by
    the Senate on February 3, 2009.
   
   
   
    ________________________________ 
        Secretary of the Senate
   
   
   
    ________________________________ 
         Member, Texas Senate